2/3/2024 0 Comments The airborne kingdom![]() Ascend is a useful power both in and out of combat granting you the chance to sneak up on enemies and avoid any unnecessary climbing. This is the device I used to move the island.Īlongside Ultrahand, I got to experience three of Link's other abilities. What I love about this puzzle, though, is that it invited a level of player expression which older Zelda games lacked, offering multiple solutions - such as creating a simple path or utilising Link's climbing abilities - rather than a set answer. A spark of delight ran through me when I discovered this puzzle not just because I had something interesting to solve, but because its existence suggests there are more puzzles interwoven into the landscape of Hyrule and its sky awaiting me.Īs I turned the moveable isle, I noticed a chest hanging by a vine from one of its walkways and then my quest became figuring out what angle the island needed to be at to make the chest reachable. Using Ultrahand, I was able to move this device and, in doing so, change the angle of the middle island to whatever degree I wished until I had created a pathway between the three. During my time in the sky, I came across a set of three islands and, on the first, sat a device which resembled the middle island. Ultrahand grants Link the ability to pick up nearly every object you encounter, from explosive barrels to Koroks. My favourite puzzle from the preview event involved using Ultrahand. The design of the sky islands also implements Link's new abilities both for transportation and the puzzles you can solve. If you do fall after forgetting to place the medallion, there are other ways to return to the sky - though we can't go into details - so don't worry about having to return to one specific location. ![]() Place it on an island and it allows you to quickly return there whether it's due to a fall to Hyrule below or a wrong turn. Thankfully your airborne journeys are eased by the return of the Travel Medallion, which is perfect for traversing the sky. This not only brings a sense of depth to the sky, but promises to reward backtracking for, like the first time a Lynel nearly crushed you beneath its hoof in Breath of the Wild, there are challenges in the sky which require Link to become more powerful before he can overcome them. ![]() Many islands sit at different heights too, so you could be soaring through the sky completely unaware of the landmass passing beneath you. The sky islands have also been designed in a way which allows you to travel easily between them, be it by offering you the opportunity to create an updraft for Link's paraglider or by containing devices, like fans, which can be used to move the floating metal boxes or build custom flying machines. Watch on YouTube The Legend of Zelda: Tears of the Kingdom - Official Trailer #3 Their memory is alive though in the form of the talkative Zonai mining robots and far less friendly Zonai constructs. How involved the Zonai are with the events of Tears of the Kingdom is yet to be seen - I'm sorry to say I know as much about the game's storyline as you do. Nearly every island you visit, however, has remnants of a forgotten race whose architecture resembles the Zonai ruins from Breath of The Wild. Others are smaller - possibly containing a puzzle or, in some cases, being a puzzle themselves. Some of the islands are landmasses, with cave networks and summits that reach a height where Link will need warm clothing or a trusty torch to survive. Yet, from what I've experienced, the sky islands help prevent this returned trip to a familiar Hyrule from feeling repetitive by bringing a new landscape to a world many of us have spent months exploring. Outside of the game's trailers and a Bokoblin infested fort I invaded during a recent preview event at Nintendo's European headquarters in Germany, we don't know how much the Hyrule overworld has changed since Breath of the Wild. Tears of the Kingdom is unique in the Zelda series in that it's the first time a new instalment has reused a Hyrule from a previous game rather than completely reinventing the country.
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